Initialize engine version: 4.2.2f1 (54f0fc09defb)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 470 (ID=0x6cd)
    Vendor:   NVIDIA
    VRAM:     1232 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Lou\Subversion\Swanboats\Fighting Deckbuilding Demo\Builds\Individual GDC Builds\Lou\Executable\PhantomMansion_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Lou\Subversion\Swanboats\Fighting Deckbuilding Demo\Builds\Individual GDC Builds\Lou\Executable\PhantomMansion_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Lou\Subversion\Swanboats\Fighting Deckbuilding Demo\Builds\Individual GDC Builds\Lou\Executable\PhantomMansion_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Lou\Subversion\Swanboats\Fighting Deckbuilding Demo\Builds\Individual GDC Builds\Lou\Executable\PhantomMansion_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Lou\Subversion\Swanboats\Fighting Deckbuilding Demo\Builds\Individual GDC Builds\Lou\Executable\PhantomMansion_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Lou\Subversion\Swanboats\Fighting Deckbuilding Demo\Builds\Individual GDC Builds\Lou\Executable\PhantomMansion_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Lou\Subversion\Swanboats\Fighting Deckbuilding Demo\Builds\Individual GDC Builds\Lou\Executable\PhantomMansion_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\Lou\Subversion\Swanboats\Fighting Deckbuilding Demo\Builds\Individual GDC Builds\Lou\Executable\PhantomMansion_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Lou\Subversion\Swanboats\Fighting Deckbuilding Demo\Builds\Individual GDC Builds\Lou\Executable\PhantomMansion_Data\Managed\ProBuilderCore.dll (this message is harmless)
Loading C:\Users\Lou\Subversion\Swanboats\Fighting Deckbuilding Demo\Builds\Individual GDC Builds\Lou\Executable\PhantomMansion_Data\Managed\ProBuilderCore.dll into Unity Child Domain
Platform assembly: C:\Users\Lou\Subversion\Swanboats\Fighting Deckbuilding Demo\Builds\Individual GDC Builds\Lou\Executable\PhantomMansion_Data\Managed\SixBySeven.dll (this message is harmless)
Loading C:\Users\Lou\Subversion\Swanboats\Fighting Deckbuilding Demo\Builds\Individual GDC Builds\Lou\Executable\PhantomMansion_Data\Managed\SixBySeven.dll into Unity Child Domain
Platform assembly: C:\Users\Lou\Subversion\Swanboats\Fighting Deckbuilding Demo\Builds\Individual GDC Builds\Lou\Executable\PhantomMansion_Data\Managed\Jurassic.dll (this message is harmless)
Loading C:\Users\Lou\Subversion\Swanboats\Fighting Deckbuilding Demo\Builds\Individual GDC Builds\Lou\Executable\PhantomMansion_Data\Managed\Jurassic.dll into Unity Child Domain
Platform assembly: C:\Users\Lou\Subversion\Swanboats\Fighting Deckbuilding Demo\Builds\Individual GDC Builds\Lou\Executable\PhantomMansion_Data\Managed\XInputDotNetPure.dll (this message is harmless)
Loading C:\Users\Lou\Subversion\Swanboats\Fighting Deckbuilding Demo\Builds\Individual GDC Builds\Lou\Executable\PhantomMansion_Data\Managed\XInputDotNetPure.dll into Unity Child Domain
Platform assembly: C:\Users\Lou\Subversion\Swanboats\Fighting Deckbuilding Demo\Builds\Individual GDC Builds\Lou\Executable\PhantomMansion_Data\Managed\TCParticlesDLL.dll (this message is harmless)
Loading C:\Users\Lou\Subversion\Swanboats\Fighting Deckbuilding Demo\Builds\Individual GDC Builds\Lou\Executable\PhantomMansion_Data\Managed\TCParticlesDLL.dll into Unity Child Domain
Platform assembly: C:\Users\Lou\Subversion\Swanboats\Fighting Deckbuilding Demo\Builds\Individual GDC Builds\Lou\Executable\PhantomMansion_Data\Managed\LibNoise.dll (this message is harmless)
Loading C:\Users\Lou\Subversion\Swanboats\Fighting Deckbuilding Demo\Builds\Individual GDC Builds\Lou\Executable\PhantomMansion_Data\Managed\LibNoise.dll into Unity Child Domain
- Completed reload, in  0.114 seconds
desktop: 2560x1440 59Hz; virtual: 7680x1454 at -2560,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: C:\Users\Lou\Subversion\Swanboats\Fighting Deckbuilding Demo\Builds\Individual GDC Builds\Lou\Executable\PhantomMansion_Data\Managed\System.Core.dll (this message is harmless)
